There was a time long before the race began where the Wildsea was made up of sailors just trying to survive the wretched gnarl of the expansive green, traveling to and fro with supplies and good word on their ships. When the first captain won the race and was granted his wish, and impossible thing, all the creatures of the Wildsea took notice. On that day, the shape of the sea changed forever.
Welcome to the start of Roll Play Game's main storyline of season two, Storm of Whispers, where we kick things off with a worldbuilding session of Microscope. The gang establishes the history of the world that we find ourselves in, a world of overgrown trees and ships that sail on the treetops that cover the world, the world of The Wildsea RPG. We set up the beginnings of our Microscope game and create periods, events, and scenes about the winners of this fabled race.
Featured in this episode: Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant
Special Thanks to:
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